Introduction of Software Design process

Software design is converting user requirements into a format appropriate for a programmer to utilize when designing and implementing software. Based on the customer requirements as stated in the SRS document, the design document is created during the software design phase. Converting the SRS document into the design document is the goal of this phase.

During the design phase, the following items are designed and documented:

  • Requires different modules.
  • Control connections between components.
  • The interface between many modules.
  • Data structure between the various modules.
  • Algorithms that each module must implement separately.

Objectives of Software Design:

  • Correctness:  A well-designed system should correctly implement each of the system’s functionalities.
  • Efficiency: Resource, time, and cost optimization are important considerations in software design.
  • Flexibility: A well-designed software system should easily adjust and accommodate changes. It entails creating the software in a style that permits expansion, improvements, and alterations without necessitating much effort or seriously impairing the existing functionality.
  • Understandability: A well-designed structure should be modular, with each module structured in layers, to facilitate easy comprehension.
  • Completeness: Every element, including modules, external interfaces, data structures, and so forth, should be included in the design.
  • Maintainability: The goal of a well-designed software system is to make it simple to use, alter, and maintain over time. This entails applying well-organized and modular design principles, such as adopting suitable naming conventions and producing understandable documentation. Additionally, maintainability in software design allows developers to add new features, correct errors, and adjust the program to changing needs without going overboard or creating new problems.

Concepts in software design:

Concepts in software design are defined as a central notion or idea that emerges in our minds or thoughts to comprehend things. The notion or guiding principle of the design is known as the software design concept. It explains your approach to the challenge of software design and the reasoning or reasoning that will guide your software design decisions. It enables the software engineer to design the system, program, or product model before it is developed or constructed. The concept of software design offers a fundamental and helpful framework or paradigm for creating the best software. There are numerous software design concepts; a few of them are listed below:

Abstraction: Hiding unnecessary data

To put it simply, abstraction is the act of hiding details to improve efficiency or quality while reducing complexity. To boost the efficiency of the software solution and to refine it, different levels of abstraction must be applied at each stage of the design process to remove any errors that may exist. A more in-depth explanation of a software solution should be provided at the lower level of abstraction, while the solution should be presented in broad terms that span a wide variety of topics at the higher level of abstraction.

Modularity: Split up the framework

To put it simply, modularity is the process of breaking a system or project down into smaller components in order to simplify it. Similar to this, modular design refers to breaking a system down into smaller components that may be made separately and then used in other systems to carry out various tasks. These days, there are many various types of software available, such as monolithic software, which is difficult for software engineers to understand. For this reason, it is required to separate the software into components known as modules. As a result, modularity in design is now both significant and in style. If we can break the system down into its component parts, the cost will be minimal, but if the system is difficult and requires a lot of work, it will have fewer components.

Architecture: The design of a structure

The term architecture refers to a method of creating a structure. When creating software, architecture is a notion that emphasizes different components and the structure’s data. These elements communicate with one another and make use of the architectural structure’s data.

Refinement: Elimination of impurities

Refinement is the process of removing impurities from something in order to improve its quality. To elaborate a system or software, the refinement notion of software design refers to the process of developing or presenting the program or system in a detailed manner. Refinement is essential to identify any errors that may exist and then minimize them.

Pattern:  A repeated form

The term “pattern” refers to a repeating form or design that is created by repeatedly using the same shape. In the context of design, a pattern is the iteration of a solution to a frequently occurring problem within a specific context.

Information Hiding: Keep the details hidden

To put it simply, information hiding refers to keeping information hidden so that unauthorized parties cannot access it. Information hiding in software design refers to structuring the modules so that data collected or stored in one module is kept secret and inaccessible by other modules.

Refactoring: The process of rebuilding something

Refactoring is just the act of rebuilding something so that its behavior is unaffected by other aspects. In software design, refactoring refers to rebuilding the design to simplify and minimize complexity without compromising functionality or behavior. Refactoring is “the process of changing a software system in a way that it won’t affect the behavior of the design and architecture,” according to Fowler.

Different levels of Software Design:

The process of converting the client requirements as they are stated in the SRS papers into a format that can be implemented using a programming language is known as the design phase of software development. The three levels of the design process that comprise the software design process are as follows:

  • Interface Design
  • Architectural Design
  • Detailed Design

Interface Design:

The specification of a system’s interaction with its surroundings is known as interface design. When it comes to the internal workings of the system, this phase operates at a high level of abstraction. For example, interface design treats the system as a black box and ignores its internal workings entirely. The conversation taking place between the target system and the people, gadgets, and other systems it communicates with is the main focus of attention. The humans, other systems, and gadgets collectively referred to as agents should be identified in the design problem statement generated by the problem analysis process. The following specifics should be included in the interface design:

  • detailed explanations of environmental occurrences or agent communications that the system has to react to.
  • detailed explanation of the messages or events that the system needs to generate.
  • data specifications, including the formats used for data entering and leaving the system.
  • description of the connections in terms of timing and sequencing between incoming messages or events and outgoing outputs or events.

Architectural Design:

The specification of a system’s main constituents, along with its functions, characteristics, interfaces, and connections and interactions with one another, is known as architectural design. In architectural design, the internal workings of the main components are disregarded in favor of the system’s overall framework. Among the problems with architectural design are:

  • comprehensive breakdown of the systems into their constituent parts.
  • functional responsibilities are assigned to different components.
  • Interfaces for Component
  • properties related to component performance and scaling, resource usage, dependability, and so on.
  • Interaction and communication between the various parts.

Detailed Design:

The specification of all internal components of a big system, including their attributes, linkages, processing, and frequently algorithms and data structures, is known as design. The intricate layout could consist of:

  • division of the main system components into individual program modules.
  • Units are assigned functional duties.
  • Interfaces for users
  • State transitions and unit states
  • Interaction between units with data and control
  • Data packaging and implementation, including concerns about program elements’ visibility and scope
  • Data structures and algorithms

1 thought on “Introduction of Software Design process”

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